ITV Session 45: Escape from Uetonah II, part 1.

IY6026.350

SAFCO, aboard Silvonius Janks’s ship the Fortunate Son, with travelling youth urchin Jinx on board is lifting off from the Uetonah spaceport. Flint sees from a his window the cargo controller freaking out about the missing crate of Battle Dress armor.

Barney, Flint, and Caliban know about the theft. Flint, apparently not wanting Silvonius to be upset, turns down the speakers from the comm system.

Jinx makes a Streetwise roll, approaches Barney, and says “OK, what did you guys do? Something’s up.” His instincts are good. Barney gives him a very reasonable story without too many details, and tells him he might want to strap in. Which he does.

As the ship climbs, Caliban takes the Sensor Ops position. He scans for any ships following them, and indeed a ship has launched is gaining on them. He quietly informs the rest of the crew.

Lucky makes up a reason to go check out the laser turret.

The crew, expecting trouble, takes positions. Roger – pilot. Caliban -SensOps. Lucky – dual laser turret. Flint – sandcaster turret. Barney – Engineering. Fardt stays on the bridge.

Roger begins evasive manuevers.

The pursuing ship hails the Fortunate Son. “Far Trader. This is Samson Mining Security. You are in possession of stolen property. Return to starport immediately or we will open fire.”

Caliban returns the message with his own line of fast talk. The pursuing ship answers with a warning shot from its laser.

Another shot comes in, this one barely missing. Not a warning shot.

A battle follows. Barney redlines the engines to gain enough speed to keep ahead of the pursuer. Roger easily rolls and gets Advantage of the other craft. Lucky uses the turret targeting array to get a good look at their pursuer. It is a small craft — essentially a laser turret with a cockpit and engines.

At SensOps, Caliban makes a “target systems” roll, giving Lucky the ability to pick a system on the other ship to aim for. He picks the laser. Both ships fire. The security speeder, at disadvantage misses the Fortunate Son. Lucky, on the other hand, has advantage and Gunner-3. He fires and disables the enemy’s weapon.

As the crew begins to breathe a sigh of relief, and Silvonious starts losing his mind, Caliban makes another Sensor roll and detects two additional security speeders coming at them from opposite sides and above. The right’s not over yet.

Barney determines he can probably redline the engines for a total of four rounds before getting into really dangerous territory. He makes his roll again and succeed in maintaining the power.

Roger continues spinning and weaving the ship, easily getting advantage with his Pilot-4 skill and succeeding with evasive actions. Flint uses the computers at the sandcaster turret to time his sand bursts, helping them be effective, and increasing the ship’s defense. Caliban and Lucky use the same tactics, making every roll for “target system” and to-hit. Lucky disables a second pursuer.

Barney hails the remaining ship. “Break off pursuit or we’ll blow you out of the sky.”

The two disabled craft having already disengaged, the remaining pilot peels off and stops the attack.

Cheers in the Fortunate Son. Jinx is impressed! Silvonius is angry! “What have you idiots done?”

Caliban talks him down. For now.

As the ship clears the atmosphere, Caliban makes another sensor roll and detects what is probably a system defense boat at the very limits of sensor range.

The fight – is – not – over.

End of Session
IY6026.350
Elapsed time: 458 game days (1 year 83 days)


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