IY6026.344
SAFCO is on Uetonah. After some discussion of how to proceed, they meet the spaceport worker who Barney encountered at Irma’s Imported Mooch Emporium, after chatting up a local about what’s happening on the planet. He suggests they meet again later at their ship (the Fortunate Son) as they might be watched here at the bar. Later they meet him at the ship.
The man says he recognizes them from their previous visit to the planet, when he fought alongside them in their last battle on the planet. He tells them he’s been unable to get a message to the Sophont Liberation Front rebels to warn them of the Samson Mining’s plans to wipe them out with mercenaries. Caliban asks him if he has proof the Pachyderms are sentient. He tells them that he rebel leader, Jason, has been studying them for well over a year and would likely have data. Barney is of course interested in this as well.
He has the latitude and longitude of one of the four rebel hideouts, about 40km away. SAFCO agrees to deliver his warning message to the rebels, as it will get them closer to Jason Slimjack, the leader, and perhaps they can help in some way to uncover the truth of the Pachyderms. He asks the PCs if they had EVER heard of the Pachyderms (amazing beings) before coming here? Especially the scouts! The would normally be aware of most major lifeforms. They admit they had never heard of them, and posit that knowledge of the Pachyderms has been intentionally kept secret.
The next day the team sets out to collect some supplies for the expedition. Flint tells Silvonius Janks they are going to scout out plants/herbs that perhaps would make good cargo, and they’ll be gone about five days. Fardt agrees to stay with Janks. Caliban goes to the rental shop where the team rented grav bikes on their previous trip. He finds them looking to sell ten grav bikes, as business is very slow due to the mine shutdown. He knows that they should probably sell for about 20,000cr each in good shape (he has Grav-1 and can evaluate them). He uses his Admin-4 skill to bargain, getting the price down to 11,000cr each, and convinces Silvonius Janks to bring them on as spec cargo. They should be able to sell them much higher elsewhere. Lucky, Barney, Roger, and Flint buy some insecticide spray bombs to deal with big bugs in the jungle. Barney and Lucky, together, use the day to build a flamethrower. The group has brought 4 hand grenades each from their stash.
They will be ready to go the next morning.
Their contact gave them latitude and longitude, and said if they go there they’ll likely be found by patrols. This issue is that travel on Uetonah is difficult. The Jungle is so thick that the only good way to move through it is through the twisting and turning tunnels smashed through the jungle over the aeons by the Pachyderms. So traveling five kilometers in one direction as the crow flies is impossible. Flying over the jungle is possible, but the trees are 600-800 meters tall and form a dense canopy. In fact, there are multiple layers of canopy down to the ground, each its own ecosystem. So finding the rebels from the air would be impossible.
SAFCO leaves town, entering the jungle via one of the jungle tunnel entrances by the strip mine. As they enter the tunnel they again find it would be dark of not of the colorful bioluminescence the permeates the jungle.
Roger and Flint fly their bikes side by side in front, with Caliban in the middle, and Lucky and Barney side by side in the rear. Roger uses his skill as a Navigator along with his bike’s onboard radar and compass to weave them in the right general direction. In the first five kilometer hex he misses his Nav roll, which means they’ll spend twice as much time in that hex, resulting in two, rather than one, random encounter rolls.
As they fly through the twisting, glowing path, Flint signals to the group to come to a stop. Using his Tactics and Leader skill, as well as military experience, he has used his onboard radar and good old combat awareness to gain surprise against three MegaBeetles that are blocking the tunnel. The team knows from a previous encounter that these creatures are very tough and very dangerous, and aggressive. Flint and Lucky each throw a hand grenade, doing a lot of damage to the beasts – enough to make them mad. The rest of the team take gun shots at them. They manage to kill one of the beetles, but one rushes Flint on the ground and the one that was hanging from overhead rushes, upside down, to Roger. Both monsters attack and miss! The team blasts with autopistols, auto rifles, and Flint uses his submachine gun. After a couple of rounds they luck out and don’t get bitten or crushed and they kill the beetles.
WHEW! Uetonah is dangerous!
End of session
IY6026.346
Elapsed time: 454 game days (1 year 80 days)
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